About Me

Hi, I’m Deanna!

I’m a Computer Animator and a recent graduate from Ringling College of Art + Design. I’m very passionate about creating memorable stories and bringing them to life through the CG film pipeline.

I have real-world and classroom experience working on Character Animation and creating 3D Models. I really enjoy creating characters and stories that have depth and emotion in them. I have also collaborated with Ringling College Film students on their projects, including a couple of their thesis films!

In my free time, not only do I enjoy creating my own stories, but I love to travel and indulge in the latest video games!

My CG experience includes:

  • Gameplay Animator (Intern), Monolith Productions (WB Games)
  • 3D Animation Artist (Intern), InMotion Systems
  • 3D Modeler/Concept Artist (Intern), Galladoria Games

Film projects I’ve worked on/acted in include:

  • Swan Song (Matthew Peterson, 2024) – Role of “Stef”
  • The Shattered Lands (Nicholas Horne, 2024) – Animator, 3D Modeler, Texture Artist
  • Curtain Call (Wilderly Mauricette, 2024) – Crowd Extra
  • The What’s-Its-Face (Nicholas Horne, 2024) – Art Contributor

If you are interested in collaborating with me, please email me at deanna@fallenaries.com !